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AR/VR based Healthcare Digital Marketing Service Providers Market, 2030 – ResearchAndMarkets.com

DUBLIN–(BUSINESS WIRE)–The “AR/VR based Healthcare Digital Marketing Service Providers Market, 2020-2030” report has been added to ResearchAndMarkets.com’s offering.

The AR/VR based Healthcare Digital Marketing Service Providers, 2020-2030′ report features an extensive study of the current market landscape and future opportunities associated with the AR/VR based digital marketing industry in the healthcare domain.

One of the key objectives of the report was to understand the primary growth drivers and estimate the future opportunity within the market. Based on several parameters, such as digital marketing spend within the pharma industry, the extent of adoption of AR/VR technologies and expected annual growth rate, we have provided an informed estimate of the likely evolution of the market, in the mid to long term, for the period 2020-2030.

Amongst other elements, the report features:

The chapter features the likely distribution of the future opportunity across

In order to account for future uncertainties and to add robustness to our model, we have provided three forecast scenarios, portraying the conservative, base, and optimistic tracks of the market’s evolution. The opinions and insights presented in this study were influenced by discussions conducted with multiple stakeholders in this domain.

In addition, the report features detailed transcripts of interviews held with the following individuals (in alphabetical order of company names):

Key Topics Covered:

1. PREFACE

1.1. Scope of the Report

1.2. Research Methodology

1.3. Chapter Outlines

2. EXECUTIVE SUMMARY

3. INTRODUCTION

3.1. Chapter Overview

3.2. Key Challenges in Pharmaceutical Marketing

3.2.1. Need for Product Differentiation

3.2.2. Growing Demand for Patient Centric Healthcare

3.2.3. Lack of Standard Performance Metrics

3.2.4. Need for Scientific Communication

3.3. Importance of Digital Marketing

3.4. Popular Digital Marketing Strategies

3.4.1. Social Media Marketing

3.4.2. Content Marketing Strategy

3.4.3. Marketing Automation

3.4.4. Search Engine Optimization and Marketing

3.4.5. Artificial Intelligence based Marketing

3.5. Use of Augmented Reality and Virtual Reality (AR/VR) in Pharmaceutical Digital Marketing

3.6. Growth Constraints in AR/VR Industry

3.7. Future Perspectives

4. AR/VR BASED HEALTHCARE DIGITAL MARKETING COMPANIES: CURRENT MARKET LANDSCAPE

4.1. Chapter Overview

4.2. Digital Marketing in Pharmaceutical Industry: Overall Market

4.2.1. Analysis by Type of Technology

4.2.2. Analysis by AR/VR based Services Offered

4.2.3. Analysis by Type of Digital Marketing Services Offered

4.2.4. Analysis by Secondary Marketing Services Offered

4.2.5. Analysis by Year of Establishment

4.2.6. Analysis by Company Size

4.2.7. Analysis by Geographical Location

5. COMPANY COMPETITIVENESS ANALYSIS

5.1. Chapter Overview

5.2. Methodology and Key Parameters

5.2.1. Competitiveness Analysis: AR/VR based Digital Marketing Service Providers based in North America

5.2.2. Competitiveness Analysis: AR/VR based Digital Marketing Service Providers based in Europe

5.2.3. Competitiveness Analysis: AR/VR based Digital Marketing Service Providers based in Asia-Pacific

6. COMPANY PROFILES

6.1. Chapter Overview

6.2. ARworks

6.2.1. Company Overview

6.2.2. Recent Developments and Future Outlook

6.3. CG Life

6.4. CubeZoo

6. 5. Impact XM

6.6. INVIVO Communications

6.7. Mindgrub

6.8. Mirum

6.9. PIXACORE

6.10. Quast Media

6.11. Random42

6.12. Tipping Point Media

6.13. vStream

7. POTENTIAL STRATEGIC PARTNERS

7.1. Chapter Overview

7.2. Scope and Methodology

7.3. Potential Strategic Partners for Digital Marketing Companies

7.3.1. Most Likely Partners

7.3.2. Likely Partners

7.3.3. Less Likely Partners

7.3.4. Least Likely Partners

8. DIGITAL MARKETING RELATED INITIATIVES OF BIG PHARMA PLAYERS

8.1. Chapter Overview

8.1.1. Analysis by Year

8.1.2. Analysis by Type of Initiative

8.1.3. Analysis by Type of Application Area

8.1.4. Analysis by Type of Solution

8.1.5. Leading Players: Analysis by Number of Initiatives

8.1.6. Leading Partners: Analysis by Number of Initiatives

9. CASE STUDY

9.1. Chapter Overview

9.2. Narola Infotech for Zocular

9.2.1. Narola Infotech

9.2.2. Zocular

9.2.3. Business Needs

9.2.4. Objectives Achieved and Solutions Provided

9.3. Viscira for Actelion

9.4. SoftCover VR for LifeLabs

9.5. Virtual Reality Ireland for MISA

9.6. ViitorCloud for vCura

9.7. Kwebmaker for Lilavati Hospital

9.8. Intermind for My Health Meter

9.9. VR Vision for Providence Healthcare

9.10. CitrusBits for Zoetis

10. MARKET FORECAST

10.1. Chapter Overview

10.2. Forecast Methodology and Key Assumptions

10.3. Overall AR/VR based Digital Marketing Opportunity in Healthcare Industry, 2020-2030

10.4. AR/VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by Type of Technology, 2020 and 2030

10.5. AR/VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by Product, 2020 and 2030

10.6. AR/VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by End-User, 2020 and 2030

10.7. AR/VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by Key Geographical Regions, 2020 and 2030

11. EXECUTIVE INSIGHTS

11.1. Chapter Overview

11.2. Unanimity Information & Technology

11.2.1. Interview Transcript: Pritam Sahu, Director, Unanimity Information & Technology

11.3. Kwebmaker

11.3.1. Interview Transcript: Dhananjay Arora, Founder, and CEO, Kwebmaker

12. CONCLUSION

13. APPENDIX 1: TABULATED DATA

For more information about this report visit https://www.researchandmarkets.com/r/k2rrmp

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